Living Limbs. If the doll receives 5 or more slashing damage, the doll looses a limb. Roll a d6. Roll initiative for each of the limbs. All have a movement speed of 5ft. and has one attack, dealing 1d4 piercing, slashing or bludgeoning.
1-2 looses an arm
2-3 looses a leg
4-6 looses its head.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 4) [slashing] damage.
Throw Limb. RangedWeapon Attack: +4 to hit, range 10/30 ft., one target. Hit: 4 (1d4 + 4) [bludgeoning] damage.
Description
A corrupted doll, is a piece of toy where the joy of making it, has gone of away. If the person whom made the doll simply doesn't care about it anymore, it becomes corrupted. Screaming and yelling; tears dripping from their cheeks, these constructs are some of the worse to encounter. If you are lucky, you only encounter one or two at the same time, but if you are not, and you encounter the most common of encounters, you will have about 18-29 dolls to take care of.
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