Tiny Plant, Neutral Evil
AC 13    Initiative +0 (10)
HP 18 (2d4 + 10)
Speed 10 ft., Bounce
Mod Save
STR 12 +1 +1
DEX 4 −3 −3
CON 12 +1 +1
Mod Save
INT 3 −4 −4
WIS 2 −4 −4
CHA 1 −5 −5
Resistances Bludgeoning, Piercing, Slashing
Senses Passive Perception 10
Languages None
CR 1/4 (XP 50; PB +2)
Traits

Attack Form. The Beub open his core. His base AC change from 13 to 9 and it loses his resistances. The Beub can now use multiattack. 

Actions

Bump. The Beub launch itself using it's tail. It can traverse 10 feet and hit someone at full speed. Melee Attack: +3 to hit , reach 5 ft., one target. Hit: 3 (1d4 + 1) Bludgeoning damage.

Tail bite: The Beub Uses his tail to bite an ennemy. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6+1) piercing damage

Attack mode: Multiattack. The Beub makes three attacks, using Tentacles Slash

Tentacles Slash. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d4) piercing damage

 

Bonus Actions

Attack Form. The Beub AC change from 18 to 10 and can now use multiattack. 

Habitat: Any

Spadespiggy

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