Large Monstrosity, Chaotic Evil
Armor Class 14 Natural armour
Hit Points 68 (4d20 + 2)
Speed 40 ft., Climb 20 ft.
STR
18 (+4)
DEX
21 (+5)
CON
17 (+3)
INT
2 (-4)
WIS
8 (-1)
CHA
18 (+4)
Saving Throws STR +6, DEX +7, CHA +6
Skills Intimidation +22, Stealth +19
Damage Resistances Necrotic
Damage Immunities Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Unconscious
Senses Darkvision 80 ft, Passive Perception 17
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Blood Frenzy If a humanoid within 90 ft of the wendigo has lost more than ten health, the wendigo gains advantage in all attacks against them.

Gore whenever the wendigo brings a humanoid to below 0 hp, all humanoids within 50 ft must succeed a dc 14 Wisdom check or be frightened for 1d6 turns.

 

Actions

Multiattack The wendigo May make two attacks with its claw or one with claw and one with bite as one action.


Shriek
the Wendigo lets out a loud howl, all humanoids who hear it must succeed a dc 12 Wisdom check or be frightened for 1d6 turns

Claw Melee weapon attack: +6 to hit,  reach 10 ft, 1 target. Hit 13 (2d10+3) [Slashing] damage 

Bite Melee weapon attack: +3 to hit, reach 5 ft, 1 target. Hit 16 (2d12+2) [piercing] damage. Target must succeed dc 15 constitution Saving throw, or take 1d6 psychic damage and become feral, attacking allies, for 1d4 turns. 

Dark Aura the Wendigo summons a 20 by 20 ft cloud of darkness around itself. This area become fully dark and no light can light it up. The darkness can be dispelled at will by the wendigo, or is automatically dispelled when it dies.

Reactions

Frenzy when the wendigo has brought a humanoid bellow 0 hp, it may dash towards any creature within 40 ft of itself and make a claw attack, even after its own action.

Description

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as you walk into the camp, it’s a horrifying scene. Blood splattered and trailed everywhere, and goblin corpses torn apart and thrown across the area. Organs and severed limbs decorate the stained grass, and every semblance of what used to be a campsite is gone, along with all life inside, well, almost all.

-And exert from the tales of Bhalthazar Stonefang

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When a humanoid embraces the dark god yeenogu or the gnolls and devours their own kin, a dark energy crawls over their body, gripping at their insides, as the transformation begins. The being grows taller as it’s bones begin to protrude from their skin. Bones elongate,skulls grows antlers and becomes almost deer-like. Once the process is complete, the humanoid is no longer as they were. 
Wendigo appear to be around 8 ft tall humanoids, with a deer-like skull protruding from the head. It’s skin is pale and shallow, barely wrapping the skeleton inside. Wendigo’s arms and fingers are elongated, reaching almost to it’s feet.

 

Wendigo infinitely hunger, able to sniff out a small pint of humanoid blood from miles away, they however are completely passive to animals, and only crave humanoid blood. They strike fast and hard with almost meter long teeth and razor sharp claws.

 

goodluck adventurer 

Monster Tags: humanoid

Habitat: Forest

dman0106

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