Armor Class
11
(natural armor)
Hit Points
10
(3d6)
Speed
20 ft., Swim 20 ft.
STR
2
(-4)
DEX
11
(+0)
CON
10
(+0)
INT
1
(-5)
WIS
8
(-1)
CHA
2
(-4)
Skills
Stealth +2
Damage Resistances
Cold, Fire
Senses
Blindsight 30 ft., Passive Perception 9
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Amphibious. The crab can breathe air and water.
Death Burst. Upon being reduced to 0 hp, the Bangcrab explodes, dealing 3d6 fire damage to any creature within 10 feet. The explosion travels around corners and ignites flammable objects.
Actions
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2d4 bludgeoning damage + 1d4 fire damage.
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