AC
14
Initiative
+2 (12)
HP
18
(3d8 + 3)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 10 | +0 | +0 |
| CHA | 8 | −1 | −1 |
Gear
Hide Armor, Club
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Common, Goblin
CR
1/2 (XP 100; PB +2)
Traits
Abduct. The bugbear spends half the normal extra movement to move a creature it is grappling.
Actions
Grab. Melee Attack Roll: +4, reach 10 ft. Hit: 7 (1d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Club. Melee Attack Roll: +3 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 7 (2d4 + 2) Bludgeoning damage.
Comments