Medium Fey (Goblinoid), Chaotic Evil
AC 14    Initiative +2 (12)
HP 44 (8d8 + 8)
Speed 30 ft.
Mod Save
STR 12 +1 +1
DEX 14 +2 +4
CON 13 +1 +1
Mod Save
INT 11 +0 +0
WIS 11 +0 +0
CHA 16 +3 +3
Skills Stealth +6, Survival +2
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Goblin
CR 2 (XP 450; PB +2)
Traits

Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.

Actions

Grab. Melee Attack Roll: +5, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).

Drum Mallet Pound. Melee Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (3d6 + 2) Bludgeoning damage.

Bonus Actions

Warchanting (Bonus Action) (3/Day). Bugbear Warchanter can use a bonus action to choose up to four creatures other than itself within 60 feet of it who can hear or see it. Those creatures gain one Bardic Inspiration die, a d8. (3/Day)

Bardic Inspiration: 1d8 (3/Day)

Habitat: ForestGrasslandPlanar (Feywild)Underdark

waringclandnd

Comments

Posts Quoted:
Reply
Clear All Quotes