Large Dragon, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 127 (15d10 + 45)
Speed 40 ft., Fly 80 ft., Swim 40 ft., Burrow 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
19 (+4)
INT
8 (-1)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws STR +7, DEX +6, CON +7
Skills Perception +6, Stealth +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.

Constrict. Melee Weapon Attack: +6 to hit, reach 10 ft., one Medium or smaller creature. Hit: 13 (3d6 + 3) slashing damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the blade wyrm can't constrict another target.

Acid Breath (Recharge 5–6). The dragon exhales acid in a 30­-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.

Habitat: Mountain

Catarn97

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