Huge Construct, Unaligned
Armor Class 18 Natural Armor
Hit Points 85 (7d12 + 35)
Speed 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
19 (+4)
INT
4 (-3)
WIS
6 (-2)
CHA
10 (+0)
Saving Throws STR +7, DEX +6, CON +7
Damage Vulnerabilities Lightning, Thunder
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Necrotic
Condition Immunities Blinded, Charmed, Exhaustion, Poisoned, Prone, Restrained
Senses Blindsight, Passive Perception 9
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Inconspicuous. While standing still or in use by another creature, the Arcane Tiller looks like a regular if fairly advanced tilling apparatus and its true nature can only be revealed with an investigation or arcana check of 19 or higher or using the identify spell.

Actions

Shovel. The Arcane Tiller digs a 2-foot deep, 5-foot wide hole into the ground, holding onto the earth it displaced. If a creature is occupying that space, it must make a DC 15 Dexterity saving throw or it takes 1d6 bludgeoning damage and is knocked prone.

Earth Fling. If the Arcane Tiller is holding onto a shovel full of earth, it flings it at an area within 60 feet of it. Any creatures in that area must make a DC 15 Dexterity saving throw or take 4d4 bludgeoning damage.

Till. The Arcane Tiller plows a 

Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 8 (1d8 + 4) Bludgeoning damage.

Description

A complex farming apparatus with multiple digging and plowing tools but animated by another force.

Schleme

Comments

Posts Quoted:
Reply
Clear All Quotes