Armor Class
15
studded leather
Hit Points
40
(8d8)
Speed
20 ft., Fly 50 ft.
STR
10
(+0)
DEX
16
(+3)
CON
10
(+0)
INT
11
(+0)
WIS
12
(+1)
CHA
11
(+0)
Saving Throws
STR +2, CON +2
Skills
Perception +5
Senses
Passive Perception 15
Languages
Aquan, Elvish
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Dive Attack. If the sea elf is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.
Actions
Multiattack. The corrupted flying sea elf makes two attacks with its lance or heavy crossbow.
Talon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Whip. Melee Weapon Attack: +5 to hit, reach 10 ft, one target. Hit: 8 (2d4 + 3) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 10 (1d10 + 1d4 + 3) piercing damage.
Comments