Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 12 (Hide Robes)
Hit Points 12 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws WIS +4, CHA +2
Skills Deception +2, Perception +4, Religion +3
Damage Resistances Necrotic
Senses Passive Perception 14
Languages Common, Infernal
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Devotion: The Cultist of Ujmatak has advantage on saving throws to avoid the frigthened and charmed conditions, as well as effects that force them to act agaist their will.

Blood Portal: Whenever at least 5 Ujmatak Cultists die within 15ft of each other a fiend of CR 1 or lower is summoned to an unocupied space within that area, the nearest to the highest amount of corpses possible.

Actions

Blood Dagger: Melee Weapon Attack +4 to hit, 5ft reach, one target, for 1d4+2 piercing damage, if the Cultist of Ujmatak is bloodied (half hit points or less) this dagger deals an additional 1d4 piercing damage.

Blood Needle: Ranged Spell Attack +4 to hit, 120ft reach, one target, for 1d6 necrotic damage, a creature hit with this attack must succceed in a DC 12 Constitution saving throw taking an additional 1d6 necrotic damage on a failure, undead, elementals, fiends and other creatures that do not require blood to live have advantage on this saving throw. 

Description

The cult of Ujmatak is an old institution of doom preachers and alienated population seeking the ocult to achieve their desires, often nefarious desires.

Previous Versions

Name Date Modified Views Adds Version Actions
1/2/2026 10:41:39 AM
5
1
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Coming Soon

Habitat: Urban

Corpse_on_the_Trone

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