Armor Class
15
(chain mail)
Hit Points
58
(9d8 + 22)
Speed
30 ft.
STR
16
(+3)
DEX
8
(-1)
CON
16
(+3)
INT
4
(-3)
WIS
6
(-2)
CHA
4
(-3)
Saving Throws
WIS +1
Skills
Intimidation +2
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common Understands the languges it knew in life but can't speak, Orc
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Aggressive. As a bonus action, the zombie can move up to its speed toward a hostile creature that it can see.
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Multiattack. The zombie makes two attacks with its greataxe or its spear.
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Comments