Small Construct, Unaligned
AC 18    Initiative +0 (10)
HP 24 (6d8)
Speed 5 ft., (Outside of combats)
Mod Save
STR 18 +4 +4
DEX 5 −3 −3
CON 10 +0 +0
Mod Save
INT 1 −5 −5
WIS 3 −4 −4
CHA 1 −5 −5
Immunities Poison, Psychic; Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Tremorsense 60 ft.; Passive Perception 6
Languages None
CR 1 (XP 200; PB +2)
Traits

Inevitable Move. When rolling the initiative, the pawn chooses a direction; It can only move forward in the chosen direction and cannot move backward or sideways.

Initiative color. If the pawn is a light color, it has an initiative of 20; if it is a dark color, its initiative is 0.

Actions

Capture. Melee Attack Roll: +4, reach 5 ft (diagonale). Hit: 10 (1d12 + 4) Bludgeoning damage. The target is pushed 5 ft and the pawn occupies the square where it was standing. This action is only possible if the target is in a square diagonally 5ft in front of the pawn. 

Dash. The pawn move 5ft ahead. If this action is made height times, the pawn become a queen (view stat block).

Grimo64

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