Large Beast, Unaligned
Armor Class 16 Natural Armor
Hit Points 90 (12d12)
Speed 45 ft., Climb 45 ft.
STR
22 (+6)
DEX
14 (+2)
CON
23 (+6)
INT
5 (-3)
WIS
12 (+1)
CHA
5 (-3)
Skills Acrobatics +8
Senses Passive Perception 4
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The Aparij makes two fist attacks 

Fist. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

 

Reactions

Rage. When the aparij Health gets below half, it enters in an enraged stance where it attacks anything nearby. All near the creature must make roll a d20; the beast will attack the one with the lowest role. Increases aparij's damage by 5. 

Description

The Aparij is a dangerous creature that primarily uses its fist to fight though they are known to use their large beaks to rip into its prey's flesh. The bird apes are a favorite battle mount for goblins, but because of their size, temperament, and strength, they are rare sight with only the strongest of goblin clans having them as mounts. 

Habitat: Forest

Talstorm

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