All languages it knew in life, but can’t speak if it lacks the proper anatomy
Pack Tactics
Multiattack. The abomination makes two melee attacks.
Claws and Blades. Melee Weapon Attack:
+4 to hit, reach 5 ft., one target. Hit: 5 (1d6+3) slashing damage.
Pack Tactics. This abomination has Advantage on an attack roll against a creature if at least one of the abomination’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Born in the Shadows. The abomination may use a bonus action to Hide.
Description
Scrabbling Claws. The abomination is a swarm of leftover body parts. It is a Medium swarm of constructs (living), and has Pack Tactics (MM pg. 195) and Swarm: the swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a humanoid hand.
Pack Tactics. This abomination has Advantage on an attack roll against a creature if at least one of the abomination’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Comments