Limit Break. . When reduced below 50% health, Cloud activates his Limit break, once per combat. He gains a +3 to attack rolls, gains 30 hit points instantly, and can make 3 Buster Sword attacks as a bonus action for one round.
Matiera Magic. Cloud can cast spells through matiria (spellcasting ability: Intelligence, DC 18 +10 to hit with spell attacks.
At will- Magic Missile, Haste, Blur,
1/Day each- Haste, Misty Step, Blinding Smite.
2/Day each- Fire Sheild, Destructive Wave, Hold Monster. Meteor (Recharge 6) 120 foot line, 16d10 force damage, DC 22 Dex save for half)
SOLIDER Agility. Cloud can dash or disengage as a bonus action, has advandtage on Acrobatics, and saving throws to avoid AoE attacks.
Action Name. Enter the description for your action.
Buster Sword. Melee Weapon Attack: +14 to hit, reach 10 ft., 1 target. Hit: 25 (2d12 + 7) slashing damage. He can cleave two adjacent enemies in a single stroke (DC 21 Dexterity stroke for half)
Omnislash (Recharge 6). Cloud strikes up to 5 creatures within 30 feet with the Buster Sword (+ 14 to hit. 2d12+7)
Matiera Blast. Ranged Spell Attack: +10 to hit, range 60 ft., 1 target. Hit: 28 (6d8) elemental damage. (fire, cold, lightning)
Cloud can take three legendary actions per round.
Quick Slash (Costs 1 Actions). Cloud makes one Buster Sword attack.
Materia Shot (Costs 1 Actions). One ranged Spell attack.
Limit Dash (Costs 2 Actions). Moves up to 40 feet and makes one melee attack.
Omnislash (Costs 3 Actions if Recharge available). Activate Omnislash immiedately.
Description
Cloud Strife is in D&D now.
Tactics. Opens combat with Haste or ranged materia to buff allies or debuff enemies, uses Buster Sword in Multiattack to cleave through groups, activates Limit Break or Omnislash when almost dead for maximum damage.
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