| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 16 | +3 | +5 |
| CHA | 6 | -2 | -2 |
Morph. At the start of its turn, the creature can shift into either a larval or stone form.
Multiattack. The Stone makes two attacks with Slam.
Slam (Larval Form). Melee Attack Roll: +5 to hit, reach 1.5 m. Hit: 2d8 + 4 bludgeoning damage.
Reactive Explosion (Stone Form). When a creature moves within 10 feet, the entity immediately triggers an explosion. All creatures in range must make a Dexterity saving throw (DC 15). On a failure, they take 4d8 + 4 damage and have the prone condition. On a success, they take half damage
Description
Sentry Stones are strange caterpillar-like creatures composed of various spherical stones and a single eye capable of glowing. They are often found keeping watch at Evergaols, or hiding themselves as seemingly lifeless rocks, acting as stationary hazards.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/8/2025 2:38:47 PM
|
5
|
2
|
--
|
Coming Soon
|
|
|
1/5/2026 12:59:22 PM
|
8
|
0
|
--
|
Coming Soon
|
Comments