Medium or Small Undead, Neutral Evil
AC 8    Initiative −3 (7)
HP 20 (2d8 + 6)
Speed 20 ft.
Mod Save
STR 13 +1 +1
DEX 5 −3 −3
CON 16 +3 +3
Mod Save
INT 7 −2 −2
WIS 6 −2 +0
CHA 5 −3 −3
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Understands Common plus one other language but can’t speak
CR 2 (XP 450; PB +2)
Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Balahorror Eggs: upon death the zombie will release 1d6 Balahorror grubs

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

Acid spit. Ranged Attack Roll: +1 to hit Range 10/30 ft 1 target. Hit: 1 (1d6 + 1) [Acidic] damage.

Description

The Balahorror Zombie has a similar appearance to a regular zombie but more decayed and rotten they have 1 to 9 eggs on their body they appear to have signs of being feed off, crushed, stab, some their bones barely pierce out of what remains they're appearance changes depending on the species the zombie was before.

1d8

1: Human with a disfigured face and exposed ribs.

2: Dwarf with a crushed skull and broken spine.

3: Elf Partially devoured insides and Several broke ribs.

4: Orc crushed ribs, burned flesh and grub eggs are more visible.

5: Goblin missing eye and flayed skin.

6: Halfling puncture wounds across the body quite literally open minded.

7: Gnome battered with it's brain or what's left of it.

8: Unknown Completely unidentifiable from what it once was. 

Habitat: Underdark

Fireballuser3535

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