Medium Aberration, Lawful Evil
Armor Class 15 (natural armor)
Hit Points 57 (10d8 + 12)
Speed 0 ft., Fly 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
15 (+2)
INT
16 (+3)
WIS
13 (+1)
CHA
7 (-2)
Saving Throws DEX +6, WIS +5
Skills Perception +12
Damage Resistances Psychic
Condition Immunities Charmed, Poisoned, Prone
Senses Blindsight 15ft, Darkvision 120 ft., Passive Perception 3
Languages Abyssal, Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The Beholden makes 2 claw attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Eldritch Blast. Ranged Spell Attack: +7 to hit, range 60ft, one target. Hit: 8 (1d10 + 3) force damage.

Behold. The Beholden looks at a target within 60ft of its magical eye and invades its mind. The target creature must make a DC 15 WIS save or be charmed for 1 round. While charmed in this way, the target becomes and ally of the beholden and must attack its former allies. The Beholden can only charm one creature at a time this way and only once per day.

Bonus Actions

Claw. Melee Weapon Attack: +6to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Description

Beholden are a very dangerous variant of beholder-kin. While not individually very powerful, they tend to serve powerful Beholders in legions.

It is said that Beholden were first created by a Beholder who dreamt of a massive army. When the army became real, it attacked a nearby town and tried to settle down as a “king”. 

While the Beholden are intelligent creatures, they lack the ambition to overthrow their masters. It is said that if one ever does gain this ambition, the world will become a darker place.

Previous Versions

Name Date Modified Views Adds Version Actions
1/5/2026 4:45:05 PM
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Monster Tags: Beholder

sirnerdsalot5

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