Small Ooze, Unaligned
Armor Class 12
Hit Points 30 (6d6 + 18)
Speed 10 ft., Climb 10 ft., Swim 15 ft.
STR
12 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
3 (-4)
WIS
8 (-1)
CHA
2 (-4)
Skills Stealth +3
Damage Immunities Acid
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Amorphous. The Grunge can move through a space as narrow as 1 foot wide without squeezing.

Corroding Touch. A nonmagical weapon that hits the Grunge take a cumulative −1 penalty to attack rolls immediately after dealing damage to the Grunge and coming into contact with it. The weapon is destroyed if the penalty reaches −5. The penalty can be removed by casting the Mending spell on the weapon. Nonmagical ammunition that hits the Grunge is destroyed after dealing damage.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Acid damage.

Ooze Spew (Recharge 3-4). Dexterity Saving Throw: DC 11, each creature in a 10-foot Cone. Failure: 9 (3d6) Acid damage. Success: Half damage.

Lick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (4d4) Acid damage.

Habitat: Swamp

MinionPerson

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