Large Giant, Chaotic Neutral
Armor Class 15 (natural armor)
Hit Points 78 (12d10 + 12)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
14 (+2)
INT
6 (-2)
WIS
9 (-1)
CHA
7 (-2)
Skills Perception +2
Damage Resistances Cold
Senses Darkvision 60 ft., Passive Perception 12
Languages Giant
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Regeneration (Unstable). Regains 5 HP at start of turn unless damaged by fire. If regeneration triggers, roll 1d6: on a 1, it lashes out at the nearest creature (ally or enemy).

Actions

Multiattack. Two claw attacks Claw. +6 to hit, 1d8+4 slashing + 1d4 cold Ice Roar (Recharge 5–6). All creatures within 15 ft must succeed on DC 13 Wis save or be frightened until end of their next turn.

Description

Fearsome green-skinned giants, trolls eat anything they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll’s flesh.

Habitat: ArcticHillMountainUnderdark

RaurusRex

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