Medium Humanoid (Human), Chaotic Neutral
Armor Class 13
Hit Points 31 (5d8 + 10)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +5, CON +4
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Iron-Hard Grappler
Borvak has advantage on ability checks to initiate or contest grapples and shoves.

Bruiser Conditioning
Borvak has advantage on saving throws to avoid being knocked prone.

Actions

Multiattack. Borvak makes two Heavy Haymaker attacks.

Heavy Haymaker. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 (1d4 + 3) bludgeoning damage.

Grapple Attempt.
Borvak may replace one of his attacks with a grapple attempt.

  • Grapple uses standard rules (contested Athletics)
  • Target’s speed becomes 0 if grappled
  • Borvak can drag or move the grappled creature at half speed

He cannot strike with both hands while maintaining the grapple; if he wants to keep the grapple, he’ll use his round to:

  • Attempt a shove (to go prone), or
  • Maintain the hold and reposition

 

Bonus Actions

Ramming Headbutt. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 (1d4 + 3) bludgeoning damage.
Borvak takes 2 bludgeoning damage from recoil.

Description

Borvak Vendriss is a broad-shouldered longshoreman from Waterdeep’s Dock Ward, built from years of hauling crates, rope, and barrels along the piers. His compact frame is packed with muscle, and he carries himself like someone who trusts his strength above anything else. He wears simple work trousers and keeps his hands wrapped in stained cloth — more habit than style.

In the ring, Borvak fights with the same stubborn grit that’s gotten him through every storm season. He opens with heavy, deliberate punches meant to rattle his opponent, but his real talent is closing distance and locking an enemy in a crushing hold. Once he gets his arms around someone, he refuses to let go until he’s driven them to the ground, forced a tap, or simply run out of breath.

Unlike many illegal pit fighters, Borvak isn’t cruel or reckless — he’s practical. He won’t bite, claw, gouge, or cheat. He’ll take a beating with his jaw set and fists clenched, and if he loses, he loses honestly. If he wins, he nods once and walks back to his corner like he’s clocked out of a shift.

Borvak fights for coin to send home, to stay alive, and maybe — someday — to quit the docks for good. But until then, he’ll keep stepping into the ring, tightening his wraps, and proving that a hard day’s work can still hit the hardest.

Monster Tags: NPC

Habitat: Urban

Seaners4real

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