Large Construct, Unaligned
Armor Class 15 Wood
Hit Points 50 (15d8)
Speed 0 ft., The Ballista can't move when it's set up.
STR
18 (+4)
DEX
1 (-5)
CON
10 (+0)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Vulnerabilities Fire
Senses Passive Perception 1
Languages None
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Loading. Before the ballista can be fired, it must be loaded and aimed. It takes one action to load the weapon and one to be aimed.

Pack Up. Before the ballista can be moved it must be compacted into its moving form, the process takes 2 hours, after which it can be transported on a vehicle, it weighs 600 pounds.

Crew. A ballista must be manned by at least a at least one person who has proficiency in Siege Weapons, or pass a DC 12 Intelligence check, if the operator fails the check they may use the ballista at Disadvantage.

 

Actions

Fire. Ranged Weapon Attack: +8 to hit, reach 5 ft to hit, reach 800 ft., 1 target. (5d8) piercing Damage. Critical Hit on a 20.

The ballista must be operated by the appropriate crew and have access to medium to large sized missiles or arrows (or equivalent replacement) to use it's Fire attack.

VincentVanHoof

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