Armor Class
15
natural Armor
Hit Points
45
(6d8 + 18)
Speed
25 ft., swim 30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
16
(+3)
INT
3
(-4)
WIS
10
(+0)
CHA
5
(-3)
Saving Throws
CON +5
Skills
Perception +2
Damage Resistances
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60, Passive Perception 12
Languages
Aquan
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Amphibious. The mirelurk can breathe air and water.
Chitinous Shell. The mirelurk has advantage on saving throws against being knocked prone.
Swarm Instinct. The mirelurk has advantage on attack rolls while within 5 feet of another mirelurk.
Actions
Multiattack. The mirelurk makes two claw attacks.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 2) slashing damage.







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