AC
20
Natural Armor
Initiative
+3 (13)
HP
98
(11d12)
Speed
30 ft., More like drive
| Mod | Save | ||
|---|---|---|---|
| STR | 21 | +5 | +5 |
| DEX | 16 | +3 | +3 |
| CON | 17 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 18 | +4 | +4 |
| WIS | 14 | +2 | +2 |
| CHA | 19 | +4 | +4 |
Senses
Passive Perception 14
Languages
None
CR
11 (XP 7,200; PB +4)
Traits
Wire bust On Bronco's turn it deals 5 piercing damage to any creature it's grappling or grappling it.
Actions
Minor flip Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 26 (3d12 + 4) bludgeoning damage.
Bonus Actions
Flip DC 19 Strength Failure: Target knocked back 30 ft from Bronco and is knocked prone. Success: knocked back 15 ft.
Reactions
Curved armor Trigger: Bronco takes bludgeoning damage. Response: Triggering creature takes 5 piercing damage and is grappled for 3 turns.
Description
Strongest flipper in the Battlebots.
Comments