Medium Fiend (Gnoll), Chaotic Neutral
AC 17    Initiative +3 (13)
HP 58 (9d8 + 18)
Speed 30 ft.
Mod Save
STR 18 +4 +4
DEX 16 +3 +3
CON 15 +2 +2
Mod Save
INT 6 −2 −2
WIS 10 +0 +0
CHA 7 −2 −2
Gear Longbow
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Gnoll
CR 5 (XP 1,800; PB +3)
Actions

The gnoll makes two attacks, using Rend or Longbow in any combination.

Rend. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage.

Longbow. Ranged Attack Roll: +5, range 150/600 ft. Hit: 13 (2d10 + 2) Piercing damage.

Bonus Actions

Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.

Description

The Aurora Watch are the Kryn Dynasty's soldiers and guards. Within different regions throughout the Dynasty, their forces are sometimes bolstered by local forces of monsters and fiends who serve the Bright Queen as allies. They act as police officers and guards for official buildings and throughout the Kryn Dynasty's cities. Fines and punishments for crimes against soldiers of the Aurora Watch are doubled.

Habitat: DesertUnderdark

Jnsorens

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