| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 19 | +4 | +4 |
| CON | 18 | +4 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 13 | +1 | +5 |
| CHA | 12 | +1 | +1 |
Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.
Multiattack. The bugbear makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +9, reach 10 ft. or range 30/120 ft. Hit: 19 (4d6 + 5) Piercing damage.
Morningstar. Melee Attack Roll: +9 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 18 (3d8 + 5) Piercing damage.
Quick Grapple. Dexterity Saving Throw: DC 18, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 18).
Description
The Aurora Watch are the Kryn Dynasty's soldiers and guards. Within different regions throughout the Dynasty, their forces are sometimes bolstered by local forces of monsters and fiends who serve the Bright Queen as allies. They act as police officers and guards for official buildings and throughout the Kryn Dynasty's cities. Fines and punishments for crimes against soldiers of the Aurora Watch are doubled.
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