TRAITS
Wax Regeneration: The waxling regains 3 hit points at the start of its turn unless it has taken cold damage.
Soft Body: The waxling can move through a space as small as 4 inches wide without squeezing. Flicker Step (Recharge 5–6). When hit by a melee attack, the waxling can ooze 5 feet in any direction without provoking opportunity attacks.
ACTIONS
Wax Slap: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Melt Drip: Ranged Spell Attack: +3 to hit, range 20 ft., one target. Hit: 5 (2d4) fire damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A small, partially melted wax child with soft, rounded features and a gentle glow inside its chest.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.