Huge Swarm of Small beasts, Chaotic Neutral
Armor Class 10 natural
Hit Points 55 (5d10 + 5)
Speed
STR
17 (+3)
DEX
13 (+1)
CON
12 (+1)
INT
9 (-1)
WIS
9 (-1)
CHA
10 (+0)
Saving Throws STR +7
Damage Resistances Cold
Condition Immunities Exhaustion
Senses Passive Perception 1
Languages babonic and celestial
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

babonic summoning 

Babi summons a horde of baboons. number of baboons = d4+1. cannot use ability again until all baboons summoned this way are dead

Actions

babonic movement. for the next 3 turns, all baboons within 120 ft. range gain x2 movement speed

baboon clap. Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit:  (2d4 + 2) bludgeoning damage.

Bonus Actions

fear me . roll an intimidation check. on a successful save, all beings within 50 ft range are afraid and cannot attack babi. 

Reactions

fly swat. on a successful dex save, if you are attacked by a creature within 10 ft, the one who attacked you is knocked back 15 ft and takes 1d4+1 bludgeoning damage. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A giant savage baboon who doesn't have a care in the world. He will do anything and everything he likes and will do it to his content. he is stupid and slow, yet is extremely strong.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Forest

DMAmazing

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