Medium Construct (Devil), Any Alignment
AC 17    Initiative +7 (17)
HP 180 (18d10 + 72)
Speed 20 ft., Walk 45 ft.
Mod Save
STR 19 +4 +9
DEX 14 +2 +2
CON 18 +4 +9
Mod Save
INT 16 +3 +3
WIS 16 +3 +8
CHA 16 +3 +3
Resistances Fire
Senses Darkvision 70ft, Tremorsense 20ft; Passive Perception 13
Languages Abyssal, Common
CR 14 (XP 11,500; PB +5)
Traits

Chaos adaptation: Courier of chaos can gain resistance to 3 damage types he has been hit whit, that will last 2 round and when a resistance has been lost it regains a chaos adaptation

Legendary Resistance (4/Day). If Courier of Chaos fails a saving throw, it can choose to succeed instead

Actions

Multi-attack. Courier of chaos does 2 Hellish slash or 2 Hellish hand Canon. In any combination.

Hellish Slash. Melee attack roll: +9 to hit, reach 10ft. hit: 17 (2d10 + 4) Slashing damage plus 11 (2d10) Necrotic damage.

Ranger Sequoia. Melee attack roll: +9 to hit, reach 10ft. hit: 17 (3d8 + 5) Piercing damage plus 6 (2d8) Fire damage.

Chaos Blast (recharge 5-6). Courier of chaos trows 2 grenade in 80ft range, that does blows up in 15ft radius, hit: 18 (3d10) Force.

Legendary Actions

Courier of Chaos can take (4/ day) legendary actions, after end of an another creature's turn.

Dead eye. Courier of chaos makes 2 attack using Ranger sequoia

Hellish dash slash. Courier of chaos dashes 20 ft then makes 1 attack using Hellish Slash

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