Medium Monstrosity, Unaligned
Armor Class 15 Natural Armor
Hit Points 75 (10d8 + 30)
Speed 30 ft., fly 60 ft.
STR
16 (+3)
DEX
18 (+4)
CON
16 (+3)
INT
2 (-4)
WIS
14 (+2)
CHA
6 (-2)
Saving Throws DEX +7, CON +6
Skills Perception +5, Stealth +7
Damage Resistances Poison
Condition Immunities Poisoned
Senses Darkvision 60, Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Flyby Predator. The Cazador doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Hyper-Aggressive Hunter. If the Cazador hits a creature with its Stinger, it has advantage on its next attack against that creature before the end of its next turn.

Actions

Multiattack The Cazador makes two attacks: one with its Claws and one with its Stinger.

ClawsMelee Weapon Attack: +7 to hit, reach 5 ft., one target Hit: 11 (2d6 + 4) slashing damage

Stinger Melee Weapon Attack: +7 to hit, reach 10 ft., one target Hit: 10 (1d12 + 4) piercing damage plus 21 (6d6) poison damage

The target must succeed on a DC 14 constitution saving throw or become Vemon-weakened for 1 minute.

When a creature is Venom-weakened, The creature has Disadvantage on strength and dexterity checks and saving throws, The creature takes 7  (2d6) Poison damage at the start of each of its turns and the creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.

 

DungeonDDive

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