Armor Class
16
(Mk IV Thanatos-Plate)
Hit Points
24
(2d8 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
7
(-2)
WIS
11
(+0)
CHA
10
(+0)
Skills
Intimidation +2
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Orc
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Aggressive. As a bonus action, the ork can move up to its speed toward a hostile creature that it can see.
Actions
Great maul. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Cinderbolt rifle. Ranged Weapon Attack: +5 to hit, reach 60 ft., one target. Hit: 12 (1d12 + 3) burning damage.
Description
Orks are hulking, brutish raiders with prominent lower canines that resemble tusks and horribly green skin. They gather in war bands that satisfy their bloodlust by slaying any humanoids that stand against them.
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