Large Humanoid (Orc), Chaotic Evil
Armor Class 16 (Mk IV Thanatos-Plate)
Hit Points 24 (2d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the ork can move up to its speed toward a hostile creature that it can see.

Actions

Great maul. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Cinderbolt rifle. Ranged Weapon Attack: +5 to hit, reach 60 ft., one target. Hit: 12 (1d12 + 3) burning  damage.

 

Description

Orks are hulking, brutish raiders with prominent lower canines that resemble tusks and horribly green skin. They gather in war bands that satisfy their bloodlust by slaying any humanoids that stand against them.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

zao012208

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