Charge. If the carnotaurus moves at least 60 feet straight toward a creature, and hits with a ram attack on the same turn, it deals an extra 13 (3d8) bludgeoning damage to the creature, and the creature must succeed on a DC 15 Strength saving throw or be knocked prone.
Undirectional Velocity. The carnotaurus can Dash as a bonus action. If it uses the Dash action, it may not change directions till the start of its next turn.
Multiattack. The carnotaurus makes two attacks: one with its bite and one with its ram.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 23 (3d12 + 4) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the carnotaurus can't bite another target.
Ram. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.
Description
[Ixor's Manual]
Carnotaurus is a lightly built, bipedal predator, measuring 26 feet in length and weighing at least 3 000 pounds. It has a thick horns above the eyes, a feature unseen in all other carnivorous dinosaurs, and a very deep skull sitting on a muscular neck. Carnotaurus is further characterized by small, vestigial forelimbs and long and slender hindlimbs. Its tail is extremely wide.
It is one of the fastest dinosaurs, especially one of its size. What it has in speed, it lacks in maneuverability. Turning is not its strong suit, its whole body is stiffer than other dinosaurs. It has armored ridged spikes along its whole length
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