Lava Blood. Whenever a caldera giant takes slashing or piercing damage, all creatures within 5ft suffer 1d4 fire damage automatically.
Innate Spellcasting. The giant’s innate spellcasting ability is charisma (spell save DC16). It can innately cast the following spells, requiring no components, as if they were 4th level spells:
At will: continual flame, detect magic, fire bolt, heat metal
3/Day each: fireball, hellish rebuke, wall of fire
Multiattack. The Caldera giant makes 2 bastard swor attacks
Bastard Sword. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (5d8 + 7) piercing damage.
Rock. Ranged Weapon Attack: +112to hit, range 60/240 ft., one target. Hit: 34 (5d10 + 7) bludgeoning damage.
Description
Caldera giants are a rare evolution of the more common fire giant. Growing slightly larger, reaching heights of twenty-two or twenty-three feet, their flesh hardens and becomes like volcanic rock while their fiery red hair turns into actual flame. It is rumored their blood becomes as hot as magma.
These giants are fearsome lords, dangerously territorial of their fiery homes, and capable of deep schemes and long-reaching machinations.
Comments