Small Beast (Brute, Elemental), Any Alignment
AC 8    Initiative +5 (15)
HP 24 (10d4 + 8)
Speed 30 ft., Swim 30 ft.
Mod Save
STR 12 +1 +1
DEX 12 +1 +1
CON 12 +1 +1
Mod Save
INT 10 +0 +0
WIS 7 −2 −2
CHA 12 +1 +3
Skills Acrobatics +5, Athletics +2, Performance +3, Survival +4
Vulnerabilities Bludgeoning, Psychic
Resistances Acid, Necrotic, Poison
Immunities Poisoned
Senses Passive Perception 16
Languages Can understand all languages, cannot speak all languages. Can understand/speak to other Pokemon.
CR 1 (XP 200; PB +2)
Traits

High Jump. You can choose to expend 10 ft of your movement to jump 10 ft into the air.


Ability. This Pokemon can have multiple extra traits, but only 1 can be used unless changed by an item, action, or ability. Choose one of the traits down below.

Anticipation. Once per combat, you can choose to either succeed a saving throw or dodge a attack.

Dry Skin. When its raining, you restore 1d6 HP at the end of every round. If it's extremely hot, you lose 1d6 HP per round or 1 hour inside the extreme heat.

Poison Touch. When you touch a creature, you can choose to have that creature roll a Constitution saving throw (12) and become poisoned on a failed save.

Actions

Poison Jab. Melee Attack. reach (5 ft.). +2 to hit. On hit, deal 1d6+1 Acid damage and 1d4+1 Poison damage. The target must roll a Constitution saving throw (13) or become Poisoned. This doesn’t occur on a successful save.

Focus Punch. Melee Attack. Charge (1). reach (5 ft.). +15 to hit. On hit, deal 10d10 Bludgeoning damage. If you are hit while you are charging, the attack is canceled. You cannot move or use any other action while the attack is charging

Bonus Actions

Poison Jab. Melee Attack. reach (5 ft.). +5 to hit. On hit, deal 1d6+1 Acid damage and 1d4+1 Poison damage. The target must roll a Constitution saving throw (13) or become Poisoned. This doesn’t occur on a successful save.

Inflating Sacks. Recharge (2). When you are at least 10 ft in the air, you can inflate your sacs, allowing you to either stall in the air until your next turn or gain a extra 10 ft. of movement speed while in the air.

Reactions

Sucker Punch.  Can only be used as a response to the use of a bonus action, this reaction can be used multiple times per round. Upon the use of a bonus action, you attack the target within 5 ft of you with: Melee Attack. reach 5 ft. +9 to hit. On hit, deal 2d6+5 Necrotic damage.

Description

Croagunk is a dark ultramarine-blue, bipedal Pokémon that resembles a poison dart frog. It has yellow eyes, which are surrounded by black markings. There are orange, expandable pouches on its cheeks, and its teeth are wide and flat. A black marking encircles its upper arms and chest, and there are white bands around its chest. The white markings are slightly higher up on the female Croagunk than the male. It has three fingers and toes, most of which are black. The only digits that are not black are its center fingers, which are orange instead.

Croagunk's cheek pouches and fingers contain a poisonous fluid. However, the fluid squeezed from its finger is also a significant ingredient in remedies for lower back pain once diluted. The cheek pouches can be used to create an unnerving sound. When its opponents are distracted, it tries to stab them with its fingers. Despite this, it fights others only to ensure its own survival. Croagunk is a popular Pokémon due to being chosen as a mascot for a pharmaceutical company. It is also popular thanks to its strange cry and comical look. Croagunk and its evolved form, Toxicroak, are related to Seismitoad. Croagunk is said to have a dastardly nature, due to wielding poison. It usually lives in swamps and forested areas. Croagunk has been observed inflating its poison sack cheeks while sleeping. On occasion, the sound from its poison sacs will wake it up.

Monster Tags: humanoidElementalbrute

Habitat: ForestSwamp

OneOfTheBioz

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