Tiny Beast, Unaligned
AC 12    Initiative +4 (14)
HP 3 (1d4 + 1)
Speed 20 ft., Burrow 10 ft., Walk 20 ft., Swim 60 ft., Fly 30 ft.
Mod Save
STR 5 −3 −3
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 6 −2 −2
WIS 11 +0 +0
CHA 10 +0 +0
Skills Acrobatics +4, Perception +2
Senses Darkvision 30 ft.; Passive Perception 12
Languages understands Common but can’t speak
CR 0 (XP 10; PB +2)
Traits

Aquatic. Aetherglide can breath air and stay in the water for up to an hour.

Magical Physiology. Aetherglide is considered magical for the purpose of effects that detect or interact with magic.

Glide Wings. Aetherglide’s wings are thin, translucent, and faintly glowing. It can hover briefly and makes no sound when flying.

Sun-Sated. After spending at least 10 minutes in sunlight or magical light, Aetherglide has advantage on its next Dexterity (Acrobatics) check made within the next hour.

Wall-Hugger. Aetherglide can cling to walls and ceilings without needing to make an ability check.

Actions

Nibble. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
Hit: 1 piercing damage.
(Mostly used on insects, fruit, or during curious testing.)

Prismatic Flutter (1/Day). Aetherglide beats its wings rapidly, shedding harmless motes of multicolored light in a 5-foot radius. The light lasts until the end of its next turn and is purely cosmetic.

 

Description

Aetherglides resemble small iguanas with smooth, jewel-toned scales—emerald, sapphire, amber, or pearlescent white—depending on where they hatched. Their wings are delicate and dragonfly-like, veined with faint glowing lines that shimmer when exposed to magic.

Their eyes are large and thoughtful, often following spellcasting with intense interest. When perched, they bask like normal reptiles, wings folded neatly against their sides like cloaks of glass.

They chirp softly instead of hissing.


Lore

Aetherglides are born in places where ambient magic settles instead of surging—wizard academies, ancient ruins, ley line crossroads, or floating isles. They are not created intentionally; rather, they form when harmless wildlife absorbs trace magical energy over generations.

Arcane researchers believe Aetherglides help bleed off excess magical pressure, preventing small wild surges. This may explain why spellcasting near them feels slightly smoother, calmer, or more stable.

They are not familiars by default—but many mages wish they were.


Temperament as a Pet

  • Gentle, curious, and easily startled

  • Loves warmth, perches, and high places

  • Watches spellcasting closely, tilting its head

  • Enjoys fruit, insects, and magically infused treats

  • Sleeps upside-down from rafters or branches

Aetherglides imprint on patient caretakers and dislike loud, sudden aggression.


Where a Player Might Find One

🌞 Sunlit Ruins

Basking atop a broken obelisk etched with old runes, gliding away clumsily when approached.

🧙 Arcane Overflow

After a magical mishap or ritual gone slightly wrong, an Aetherglide scurries out of the glowing residue.

🌿 Floating Gardens or Mage Towers

Common semi-pests in high-magic architecture, nesting in warm stone and crystal growths.

📦 Accidental Stowaway

Hiding in a crate of spell components, attracted by lingering enchantments.


In-World Saying

“If a winged lizard watches your spell and doesn’t flinch, the magic approves of you.”

Previous Versions

Name Date Modified Views Adds Version Actions
1/14/2026 1:42:12 AM
6
2
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Coming Soon

Monster Tags: pet

Habitat: CoastalForest

Treasure:  None

WilliamTaylor7652

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