AC
19
Natural Armor
Initiative
+5 (15)
HP
200
(12d10 + 24)
Speed
10 ft., Fly 500 ft., Swim 100 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 25 | +7 | +7 |
| CON | 26 | +8 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 22 | +6 | +6 |
| WIS | 26 | +8 | +8 |
| CHA | 10 | +0 | +0 |
Skills
Arcana +23
Resistances
Bludgeoning, Lightning, Piercing, Slashing
Immunities
Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
Darkvision 60 ft., Truesight 1000 ft; Passive Perception 10
Languages
Common, Primordial (Auran)
CR
5 (XP 1,800; PB +3)
Traits
Air Form. The elemental can enter a creature’s space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Multiattack. The elemental makes two Thunderous Slam attacks.
Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.
Whirlwind (Recharge 4–6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental’s space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.
Comments