Large Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 40 ft.
STR
18 (+4)
DEX
11 (+0)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
3 (-4)
Senses Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Charge. If the Ibex moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed. The Ibex has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Crystal Bash. Melee Weapon Attack:  +5 to hit, reach 5 ft., one target. Hit: (2d4 + 4) Piercing damage. On hit, crystals are left in the target, the next successful hit on the target shatters them, causing 1d10 Radiant damage to those in a 10 ft. radius (which the Crystal Ibex is immune to). If the crystals are left unshattered, they will slowly heal the target for 1d4 +2 every turn until shattered (to a max of 10).

Monster Tags: Misc Creature

Habitat: ArcticHillMountain

noahmlaura02

Comments

Posts Quoted:
Reply
Clear All Quotes