Medium Humanoid, Unaligned
Armor Class 14 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft., Swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
7 (-2)
WIS
8 (-1)
CHA
7 (-2)
Skills Perception +1, Stealth +2, Survival +1
Condition Immunities Poisoned
Senses Passive Perception 11
Languages Draconic Understands but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hold Breath. The lizardfolk can hold its breath for 15 minutes.

Actions

Multiattack. The lizardfolk makes two claw attacks, or one bite attack.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. The target must succeed a DC 11 Constitution saving throw or takes 3 (1d6) poison damage.

Koulga