Small Swarm of Small fey, Chaotic Neutral
AC 14    Initiative +1 (11)
HP 12 (2d8)
Speed
Mod Save
STR 9 −1 −1
DEX 15 +2 +4
CON 10 +0 +0
Mod Save
INT 12 +1 +1
WIS 8 −1 −1
CHA 11 +0 +0
Gear dagger, knife, the users backpack.
Senses Passive Perception 11
Languages common (barely) goblin
CR 1/8 (XP 25; PB +2)
Traits

the back!. while crate is carried or in a backpack he can perform an action.in turn the bearer cannot have advantage against them from behind or beside.

 

Actions

dash!  when given the command to hide or run. Crate can use an action out of turn to either disengage without provoking an oppertunity attack or hide.

da knife! Melee Weapon Attack: +3 to hit, reach 5ft.,  one target. Hit: 5 (1d6 + 2) [damage type] damage.

big womans axe! Ranged Weapon Attack: +3to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) [damage type] damage.

Bonus Actions

protect the back!  while in a backpack or saddle, Crate can do one additional attack with either ranged or melee.

Reactions

 Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Crate is the sole survivor of his goblin gang. found by the Dasterium hero's class. he has decided to stick around with the bigger creatures for now. they provide shelter and a comfy backpack to ride around in. he has sworn an oath to protect the back of his knight friend.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Forest

martindaly1991

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