Magical Weakness. Any spell or any magical attack deals double damage to the Abo'ca'tow
Eyes on You. The Abo'ca'tow has eyes focusing on everything around it, the creature is immune to being snuck up on and surprised.
Spellcasting. The [Abo'ca'tow] is a 1-level spellcaster. Its spellcasting ability is [Int] (spell save DC 15, +7 to hit with spell attacks). The [Abo'ca'tow] has following [class name] spells prepared:
Cantrips (at will): [Prestidigitation], [Eldritch Blast]
1st Level (1 slot): [Mage Armor]
Multi attack. the Creature can make 2 slice attacks or 1 slice and 1 Warp attack
Slice Attack. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 12 (2d8 + 3) [Slashing] damage.
Bile. Ranged Weapon Attack: +2 to hit, range 15/30 ft., 10ft radius target. Hit: 15 (3d6 + 4) [Acid] damage.
Wrap. Melee weapon attack: +5 to hit, reach 10 ft, 1 target. Hit: 8 (1d8+3) [Bludgeoning] Damage, the target then must make a Str Saving throw with a Dc of 15, on a failure the target is grappled and on a success it is freed. Can have a maximum of two creatures grappled at any given time.
Bite. Melee weapon attack: +7 to hit, reach 5ft, 1 target. Hit: (1d6+3) [Piercing] damage, The target then must make a Int or Wis dc of 13, on a failure they are paralyzed til the end of their next turn. The target must be grappled.
Slice. The Abo'ca'tow does a slice attack
Description
This being is of mass intelligence and collects it for its own use wherever it goes. It like the mind flayers consumes brains and gains the brains knowledge, though it does not need to eat. They are also rather peaceful beings unless they are crazed or someone isn't giving it any amount of information. They are numerous in population where they are told to have instant access to the deep unknown yet they have never shared that secret nor do they tell what they use the information for, all people know is they if you give your information to a non crazed one you are fine. For one to be crazed it must go without learning something for a matter of 1 week, if crazed they are then hellbent on destruction. These beings have a large head like structure and 3 tentacles one being quite knife/scalpel like, they all seem to have a certain cloak seeming to try to look more humanoid but is unsuccessful. They are constant wanderer's and don't tend to differ all too much besides the cloak. They are also natural enemies to the Kuo Toa, being that the Kuo Toa are the ones who managed to destroy their image by making a god that portrayed them as a giant idiots, which they took much offense to, as them declaring war to any kuo Toa they see. Despite them seeming like smart creatures they tend towards a sedentary lifestyle, so they are easily wiped out by their rivals the Kuo Toa because of their divine magic they naturally possess and their numbers.
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