Armor Class
16
Natural Armor
Hit Points
96
(10d8 + 8)
Speed
20 ft.
STR
16
(+3)
DEX
8
(-1)
CON
18
(+4)
INT
5
(-3)
WIS
18
(+4)
CHA
5
(-3)
Damage Vulnerabilities
Acid
Damage Immunities
Poison
Condition Immunities
Exhaustion, Paralyzed, Petrified, Poisoned
Senses
Darkvision, Passive Perception 14
Languages
Common
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Immutable Form. The Bodyguard is immune to any spell or effect that would alter its form.
Chameleon. The Bodyguard will appear completely ordinary until it attacks, it can only be detected through magical means.
Actions
Multiattack. The Bodyguard makes two greataxe attacks (Cannot multiattack with Sweeping Strike)
Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.
Sweeping Strike. Melee Weapon Attack: +5 to hit, reach 5 ft. circle around Bodyguard, up to 12 targets. Hit: 8 (1d12 + 2) slashing damage. Targets must succeed on a DC 14 Strength saving throw or be pushed back 10 ft and knocked prone
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