Large Construct, Neutral
Armor Class 16 Natural Armor
Hit Points 96 (10d8 + 8)
Speed 20 ft.
STR
16 (+3)
DEX
8 (-1)
CON
18 (+4)
INT
5 (-3)
WIS
18 (+4)
CHA
5 (-3)
Damage Vulnerabilities Acid
Damage Immunities Poison
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned
Senses Darkvision, Passive Perception 14
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Immutable Form. The Bodyguard is immune to any spell or effect that would alter its form.

Chameleon. The Bodyguard will appear completely ordinary until it attacks, it can only be detected through magical means.

Actions

Multiattack. The Bodyguard makes two greataxe attacks (Cannot multiattack with Sweeping Strike) 

Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.

Sweeping Strike. Melee Weapon Attack: +5 to hit, reach 5 ft. circle around Bodyguard, up to 12 targets. Hit: 8 (1d12 + 2) slashing damage. Targets must succeed on a DC 14 Strength saving throw or be pushed back 10 ft and knocked prone

flamingian

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