Drone of War. Allied creatures within 10 feet of the crownwing have advantage on damage rolls.
Flyby. The crownwing doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Innate Spellcasting. The crownwing's innate spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The crownwing can innately cast the following spells, requiring no material components:
- At will: blur, sword burst (4d6), zephyr strike
- 1/day (each): staggering smite, steel wind strike
Multiattack. The crownwing makes two Armblade attacks.
Armblade. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.
This attack crits on a roll of 19 or 20.
Parry. The crownwing adds 5 to its AC against one melee attack that would hit it. To do so, the crownwing must be able to see the attacker.
Riposte. When a creature misses the crownwing with a melee attack, it can make an Armblade attack against that creature.
Description
Swordwings are insectoid creatures that inhabit the Underdark. One of their arms ends in a scimitar-like blade, hence the name. They live in clusters of tall "nesting spires" built from resources chewed out of the surrounding environment. From a distance, these towers resemble stalactites or stalagmites made of grayish-white paper, but in truth the structures are as hard as stone.
Swordwings are supreme and obsessive collectors, gathering rare items and arranging them in galleries within their cavernous lairs. A swordwing's collection varies from individual to individual though they usually have a preference a certain type of item and collect trophies of that category. Such collections can range from swords and armor to art pieces, wine, and even the body parts of their victims.
Crownwings are members of a swordwing hive's uppermost caste, claiming multiple collections of their own, and leading their lesser kin, they are formidable opponents, sitting below only the hive's mighty queen. Crownwings are frequently assigned to lead or organize groups of their lower kin to perform necessary tasks, such as repairing the spires, hunting, or preparing for war.
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