Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
8 (-1)
WIS
10 (+0)
CHA
14 (+2)
Skills Deception +4, Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The street urchin can take the Disengage or Hide action as a bonus action on each of its turns.

Pickpocket. The street urchin has advantage on Dexterity(sleight of hand) checks made to pick pockets and proficiency with thieves' tools.

Actions

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Monster Tags: NPC

Habitat: Urban

Sella

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