Large Construct, Neutral
AC 24    Initiative +10 (20)
HP 300 (30d10)
Speed 40 ft.
Mod Save
STR 26 +8 +8
DEX 10 +0 +0
CON 24 +7 +7
Mod Save
INT 4 −3 −3
WIS 12 +1 +1
CHA 1 −5 −5
Immunities Fire, Poison, Psychic; Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned
Senses Darkvision 160 ft.; Passive Perception 12
Languages Common can't speak Understands Common plus two other languages but can’t speak
CR 17 (XP 18,000; PB +6)
Traits

Fire Absorption. Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.

Immutable Form. The golem can’t shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

magic weapons. the golem's attacks are magical

Actions

Multiattack. The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.

Bladed Arm. Melee Attack: +12 to hit, reach 10 ft. Hit: 25  Slashing damage plus 20  Fire damage.

Fiery Bolt. Ranged Attack: +10 to hit, range 120 ft. Hit: 40 Fire damage.

Magma Breath. Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 60 fire damage. Success: Half damage.

Description

a golem, similar to an Iron Golem, but made of adamantine.

Habitat: Any

bananalordsupreme

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