| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 13 | +1 | +1 |
| CON | 11 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 6 | −2 | −2 |
Pack Tactics. The common lhee has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Fly. The lhee has a pair of great, snowy-white dove wings mounted just behind the shoulder blades.
Hands. The lhee have a pair of dexterous humanoid hands instead of front paws.
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 5 (1d4) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Description
The lhee are canine pranksters of wildspace, more of a nuisance than anything else. Their behavior swings wildly from acting like regular groundling dogs to being irresponsible imps. Although there are three types of lhee, they all share certain physical characteristics. All lhee have a pair of dextrous humanoid hands instead of front paws. Each type of lhee has a pair of great, snowy-white dove wings mounted just behind the shoulder blades. All lhee speak a language of yaps, growls, and woofs. They can also speak with blink dogs.
Common lhee are the most violent, aggressive, and downright nasty lhee. They enjoy pulling pranks, though their jokes tend to be violent.
Each pair of lhee encountered is a mated pair. There is a 10% chance that the pair have a litter of 2d4 puppies, These puppies have no powers or abilities until they reach adulthood at six months old. Lhee are difficult to train, though it is possible if the trainer can get a puppy no older than three weeks. Training takes a full year. Trained lhee are sometimes used as watchdogs, but this does not always work, since the dogs have a horrendously limited attention span.
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