Medium Humanoid (Metallic), Lawful Evil
Armor Class 16 Plate
Hit Points 20 (2d12 + 2)
Speed
STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
15 (+2)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws CHA +5
Damage Resistances Bludgeoning
Condition Immunities Petrified
Gear 2 revolvers and plate armor
Senses Passive Perception 3
Languages human common and elvish
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]

Actions

Action Name. He smacks you with the butt of his gun/and or stabs with bayonet

Action Melee Attack. Hit with butt of gun +2 to hit, reach 3 ft., 2 targets. Hit: 2 (1d6 + 1) Blunt damage.

Action Ranged Attack. Gun: +5 to hit, range 240/# ft., 1 target. Hit: 2 (2d4 + 3) damage metal damage.

Bonus Actions

no bonus action 

Reactions

quick shot if he misses to hit check he can re roll

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Outlaw of legend no one has seen his face and legend says he never misses a shot

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Desert

Mantisraptorial

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