Large Monstrosity, Unaligned
Armor Class 15 (natural armor)
Hit Points 85 (10d10 + 35)
Speed 50 ft.
STR
21 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
7 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Phase Stride. Due to its flickering movement, the owlbear does not provoke opportunity attacks when it moves.

Actions

Multiattack. The owlbear makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Chrono Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage.

Reactions

Temporal Shunt (Recharge 5–6). When the owlbear or its rider is hit by an attack, the owlbear can rewind their position slightly. The damage of that attack is reduced to 0.

Description

A monstrous fusion of primal beast and temporal magic, the Aon-Strider exists slightly out of sync with reality. It moves in unnerving, flickering bursts, while its artificer-crafted claws accelerate entropy—making it a terror that strikes before its victims even register the movement.

Habitat: Forest

Mooseketer

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