| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +5 |
| DEX | 12 | +1 | +1 |
| CON | 15 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 13 | +1 | +1 |
| CHA | 10 | +0 | +0 |
Multiattack. The brute makes two attacks, using Trident and Net in any combination
Trident. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage. On hit, the creature makes a DC 13 Constitution Save. Fail: The creature has the Prone condition.
Net. Reach 15 ft. Target makes a DC 13 Dexterity saving throw. Fail: Target has the Restrained condition until it escapes. The target or a creature within 5 feet may take an action to make a DC 10 Strength (Athletics) check, ending the Restrained condition on the target.
Destroying the Net (AC 10; 5 HP; Immunity to Bludgeoning, Poison, and Psychic damage) also frees the target, ending the effect.
You! Go there! Target friendly creature may use its reaction to move half its move speed.
You! Do that! (1/point). En lieu of one of the brute's attacks, target friendly creature may use its reaction to make an attack roll. On hit add an additional 4 damage of the weapon or spell's type.
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