Robotic Chassis. The protectron has advantage on saving throws against being stunned or knocked prone.
Pre-War Programming. At the start of combat, choose one directive:
Security Mode: Advantage on opportunity attacks.
Law Enforcement Mode: Creatures hit by the protectron have their speed reduced by 10 ft. until the end of their next turn.
Maintenance Mode: The protectron regains 10 hit points at the start of its turn while above half its hit points.
Relentless March. The protectron ignores difficult terrain and cannot be slowed by nonmagical effects.
Multiattack. The protectron makes two Slam attacks & one Intergrated Laser.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage
Integrated Laser. Ranged Weapon Attack: +4 to hit, range 60/120 ft., one target.
Hit: 18 (4d8) radiant damage.
Directive Override (Recharge 5-6). The protectron emits a loud prerecorded command. Each creature of the protectron’s choice within 15 feet must succeed on a DC 14 Wisdom saving throw or be frightened until the end of their next turn.
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