Surprise Attack. If the Crispy surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Multiattack. The Crispy makes two claw attacks.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Flameburst. The Crispy targets one creature it can see within 30 feet of it. The target must succeed on a DC 12 Dexterity saving throw against this magic or take 8 (3d6) fire damage.
Flame Breath. (Once every 3 turns)The Crispy exhales flame in an 30-foot cone. Each creature in that line must make a DC 14 Dexterity saving throw, taking 10 (2d6 + 3) flame damage on a failed save, or half as much damage on a successful one. The attack will always be aimed at the farthest opponent, even if it does not reach them.
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